The problem
What was annoying, slow or impossible before this existed? Two or three sentences. Readers decide here whether the project is relevant to them.
What it does
Describe the actual behaviour, plainly. Then list the parts that matter.
- The main thing it does.
- The second thing, which people usually ask about.
- The limitation you would rather mention yourself than have discovered.
How it works
A short technical section. This is what other developers came for — do not water it down.
# Example usage
git clone https://github.com/yourname/composure-game
cd composure-game
# ...
What I learned
The honest section. What surprised you, what you would rebuild differently. These paragraphs are what people quote when they share your project.
What's next
- The next feature you actually intend to build.
- A known bug worth admitting.